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The Hunger Games
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Fatal Night Events (99 total) (Reset to Default) | (Clear All)

#1. (Player1) (catches/catches/catches/catches/catch1) (Player2) off guard and (kills/kills/kills/kills/kill1) [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#2. (Player1) (throws/throws/throws/throws/throw1) a knife into (Player2)'s (head/head/head/head/heads2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#3. (Player1) (begs/begs/begs/begs/beg1) for (Player2) to kill [typeB1]. [TypeA2] reluctantly (obliges/obliges/obliges/obliges/oblige2), killing (Player1).
Tributes: 2
Killer: Player2
Killed: Player1
Edit | Remove

#4. (Player1) and (Player2) work together to drown (Player3).
Tributes: 3
Killer: Player1, Player2
Killed: Player3
Edit | Remove

#5. (Player1) (strangles/strangles/strangles/strangles/strangle1) (Player2) after engaging in a fist fight.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#6. (Player1) (shoots/shoots/shoots/shoots/shoot1) an arrow into (Player2)'s (head/head/head/head/heads2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#7. (Player1) (bleeds/bleeds/bleeds/bleeds/bleed1) out due to untreated injuries.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#8. (Player1) cannot handle the circumstances and (commits/commits/commits/commits/commit1) suicide.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#9. (Player1) (bashes/bashes/bashes/bashes/bash1) (Player2)'s (head/head/head/head/heads2) against a rock several times.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#10. (Player1) unknowingly (eats/eats/eats/eats/eat1) toxic berries.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#11. (Player1) silently (snaps/snaps/snaps/snaps/snap1) (Player2)'s (neck/neck/neck/neck/necks2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#12. (Player1) (taints/taints/taints/taints/taint1) (Player2)'s food, killing [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#13. (Player1) (decapitates/decapitates/decapitates/decapitates/decapitate1) (Player2) with a sword.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#14. (Player1) (dies/dies/dies/dies/die1) from an infection.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#15. (Player1) (spears/spears/spears/spears/spear1) (Player2) in the abdomen.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#16. (Player1) (sets/sets/sets/sets/set1) (Player2) on fire with a molotov.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#17. (Player1) (falls/falls/falls/falls/fall1) into a pit and dies.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#18. (Player1) (stabs/stabs/stabs/stabs/stab1) (Player2) while [typeC2] (back is/back is/back is/back is/backs are2) turned.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#19. (Player1) severely (injures/injures/injures/injures/injure1) (Player2), but puts [typeB2] out of [typeC2] misery.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#20. (Player1) severely (injures/injures/injures/injures/injure1) (Player2) and (leaves/leaves/leaves/leaves/leave1) [typeB2] to die.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#21. (Player1) (bashes/bashes/bashes/bashes/bash1) (Player2)'s (head/head/head/head/heads2) in with a mace.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#22. (Player1) (attempts/attempts/attempts/attempts/attempt1) to climb a tree, but (falls/falls/falls/falls/fall1) to [typeC1] death.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#23. (Player1) (pushes/pushes/pushes/pushes/push1) (Player2) off a cliff during a knife fight.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#24. (Player1) (throws/throws/throws/throws/throw1) a knife into (Player2)'s chest.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#25. (Player1)'s trap kills (Player2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#26. (Player1) (kills/kills/kills/kills/kill1) (Player2) while [typeA2] (is/is/is/is/are2) sleeping.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#27. (Player1) (is/is/is/is/are1) unable to convince (Player2) to not kill [typeB1].
Tributes: 2
Killer: Player2
Killed: Player1
Edit | Remove

#28. (Player1) (convinces/convinces/convinces/convinces/convince1) (Player2) to not kill [typeB1], only to kill [typeB2] instead.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#29. (Player1) (falls/falls/falls/falls/fall1) into a frozen lake and (drowns/drowns/drowns/drowns/drown1).
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#30. (Player1), (Player2), and (Player3) start fighting, but (Player2) (runs/runs/runs/runs/run2) away as (Player1) (kills/kills/kills/kills/kill1) (Player3).
Tributes: 3
Killer: Player1
Killed: Player3
Edit | Remove

#31. (Player1) (kills/kills/kills/kills/kill1) (Player2) with [typeC2] own weapon.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#32. (Player1) (overpowers/overpowers/overpowers/overpowers/overpower1) (Player2), killing [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#33. (Player1) (sets/sets/sets/sets/set1) an explosive off, killing (Player2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#34. (Player1) (sets/sets/sets/sets/set1) an explosive off, killing (Player2), and (Player3).
Tributes: 3
Killer: Player1
Killed: Player2, Player3
Edit | Remove

#35. (Player1) (sets/sets/sets/sets/set1) an explosive off, killing (Player2), (Player3), and (Player4).
Tributes: 4
Killer: Player1
Killed: Player2, Player3, Player4
Edit | Remove

#36. (Player1) (sets/sets/sets/sets/set1) an explosive off, killing (Player2), (Player3), (Player4) and (Player5).
Tributes: 5
Killer: Player1
Killed: Player2, Player3, Player4, Player5
Edit | Remove

#37. (Player1) (kills/kills/kills/kills/kill1) (Player2) as [typeA2] (tries/tries/tries/tries/try2) to run.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#38. (Player1) and (Player2) threaten a double suicide. It fails and they die.
Tributes: 2
Killer: None
Killed: Player1, Player2
Edit | Remove

#39. (Player1), (Player2), (Player3), and (Player4) form a suicide pact, killing themselves.
Tributes: 4
Killer: None
Killed: Player1, Player2, Player3, Player4
Edit | Remove

#40. (Player1) (dies/dies/dies/dies/die1) from hypothermia.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#41. (Player1) (dies/dies/dies/dies/die1) from hunger.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#42. (Player1) (dies/dies/dies/dies/die1) from thirst.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#43. (Player1) (kills/kills/kills/kills/kill1) (Player2) with a hatchet.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#44. (Player1) and (Player2) fight (Player3) and (Player4). (Player1) and (Player2) survive.
Tributes: 4
Killer: Player1, Player2
Killed: Player3, Player4
Edit | Remove

#45. (Player1) and (Player2) fight (Player3) and (Player4). (Player3) and (Player4) survive.
Tributes: 4
Killer: Player3, Player4
Killed: Player1, Player2
Edit | Remove

#46. (Player1) (dies/dies/dies/dies/die1) trying to escape the arena.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#47. (Player1) (dies/dies/dies/dies/die1) of dysentery.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#48. (Player1) accidently (detonates/detonates/detonates/detonates/detonate1) a land mine while trying to arm it.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#49. (Player1) (attacks/attacks/attacks/attacks/attack1) (Player2), but (Player3) protects [typeB2], killing (Player1).
Tributes: 3
Killer: Player3
Killed: Player1
Edit | Remove

#50. (Player1) (ambushes/ambushes/ambushes/ambushes/ambush1) (Player2) and (kills/kills/kills/kills/kill1) [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#51. (Player1) accidently (steps/steps/steps/steps/step1) on a landmine.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#52. (Player1) severely (slices/slices/slices/slices/slice1) (Player2) with a sword.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#53. (Player1) (strangles/strangles/strangles/strangles/strangle1) (Player2) with a rope.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#54. (Player1) (kills/kills/kills/kills/kill1) (Player2) for [typeC2] supplies.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#55. (Player1) (shoots/shoots/shoots/shoots/shoot1) an arrow at (Player2), but (misses/misses/misses/misses/miss1) and (kills/kills/kills/kills/kill1) (Player3) instead.
Tributes: 3
Killer: Player1
Killed: Player3
Edit | Remove

#56. (Player1) (shoots/shoots/shoots/shoots/shoot1) a poisonous blow dart into (Player2)'s (neck/neck/neck/neck/necks2), slowly killing [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#57. (Player1), (Player2), and (Player3) successfully ambush and kill (Player4), (Player5), and (Player6).
Tributes: 6
Killer: Player1, Player2, Player3
Killed: Player4, Player5, Player6
Edit | Remove

#58. (Player1), (Player2), and (Player3) unsuccessfully ambush (Player4), (Player5), and (Player6), who kill them instead.
Tributes: 6
Killer: Player4, Player5, Player6
Killed: Player1, Player2, Player3
Edit | Remove

#59. (Player1) (stabs/stabs/stabs/stabs/stab1) (Player2) with a tree branch.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#60. (Player1) forces (Player2) to kill (Player3) or (Player4). [TypeA2] (decides/decides/decides/decides/decide2) to kill (Player3).
Tributes: 4
Killer: Player2
Killed: Player3
Edit | Remove

#61. (Player1) forces (Player2) to kill (Player3) or (Player4). [TypeA2] (decides/decides/decides/decides/decide2) to kill (Player4).
Tributes: 4
Killer: Player2
Killed: Player4
Edit | Remove

#62. (Player1) forces (Player2) to kill (Player3) or (Player4). [TypeA2] (refuses/refuses/refuses/refuses/refuse2) to kill, so (Player1) (kills/kills/kills/kills/kill1) [typeB2] instead.
Tributes: 4
Killer: Player1
Killed: Player2
Edit | Remove

#63. (Player1) poisons (Player2)'s drink, but (mistakes/mistakes/mistakes/mistakes/mistake1) it for [typeC1] own and (dies/dies/dies/dies/die1).
Tributes: 2
Killer: None
Killed: Player1
Edit | Remove

#64. (Player1) poisons (Player2)'s drink. [TypeA2] (drinks/drinks/drinks/drinks/drinks2) it and (dies/dies/dies/dies/die2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#65. (Player1) (stabs/stabs/stabs/stabs/stab1) (Player2) in the back with a trident.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#66. (Player1) (attempts/attempts/attempts/attempts/attempt1) to climb a tree, but (falls/falls/falls/falls/fall1) on (Player2), killing them both.
Tributes: 2
Killer: None
Killed: Player1, Player2
Edit | Remove

#67. (Player1), (Player2), and (Player3) get into a fight. (Player1) triumphantly (kills/kills/kills/kills/kill1) them both.
Tributes: 3
Killer: Player1
Killed: Player2, Player3
Edit | Remove

#68. (Player1), (Player2), and (Player3) get into a fight. (Player2) triumphantly (kills/kills/kills/kills/kill2) them both.
Tributes: 3
Killer: Player2
Killed: Player1, Player3
Edit | Remove

#69. (Player1), (Player2), and (Player3) get into a fight. (Player3) triumphantly (kills/kills/kills/kills/kill3) them both.
Tributes: 3
Killer: Player3
Killed: Player1, Player2
Edit | Remove

#70. (Player1) (kills/kills/kills/kills/kill1) (Player2) with a sickle.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#71. (Player1), (Player2), (Player3), (Player4), and (Player5) track down and kill (Player6).
Tributes: 6
Killer: Player1, Player2, Player3, Player4, Player5
Killed: Player6
Edit | Remove

#72. (Player1), (Player2), (Player3), and (Player4) track down and kill (Player5).
Tributes: 5
Killer: Player1, Player2, Player3, Player4
Killed: Player5
Edit | Remove

#73. (Player1), (Player2), and (Player3) track down and kill (Player4).
Tributes: 4
Killer: Player1, Player2, Player3
Killed: Player4
Edit | Remove

#74. (Player1) and (Player2) track down and kill (Player3).
Tributes: 3
Killer: Player1, Player2
Killed: Player3
Edit | Remove

#75. (Player1) (tracks/tracks/tracks/tracks/track1) down and (kills/kills/kills/kills/kill1) (Player2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#76. (Player1) repeatedly (stabs/stabs/stabs/stabs/stab1) (Player2) to death with sais.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#77. (Player1) and (Player2) cuddle together for the night. As soon as (Player1) (falls/falls/falls/falls/fall1) asleep, (Player2) (stabs/stabs/stabs/stabs/stab2) [TypeB1].
Tributes: 2
Killer: Player2
Killed: Player1
Edit | Remove

#78. (Player1) puts on a magic show. (Player2) pushes (Player3) into a tank of piranhas during the show.
Tributes: 3
Killer: Player2
Killed: Player3
Edit | Remove

#79. (Player1) holds an Insect Meet and Greet. (Player2), (Player3), and (Player4) were, unfortunately, allergic to bees.
Tributes: 4
Killer: Player1
Killed: Player2, Player3, Player4
Edit | Remove

#80. (Player1) discovers the mastermind, and is killed for it. The death is made to look like an accident.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#81. (Player1), (Player2), and (Player3) play a game of Strip Poker. One thing leads to another, and they end up burying (Player2)'s body in the courtyard.
Tributes: 3
Killer: Player1, Player3
Killed: Player2
Edit | Remove

#82. (Player1) and (Player2) exercise under the stars. They invite (Player3), who promptly murders them both without witnesses.
Tributes: 3
Killer: Player3
Killed: Player1, Player2
Edit | Remove

#83. (Player1) goes to the Love Hotel with (Player2). Both die of exhaustion.
Tributes: 2
Killer: None
Killed: Player1, Player2
Edit | Remove

#84. (Player1) goes to the Love Hotel with (Player2), (Player3), (Player4), (Player5), and (Player6). (Player1) doesn't survive, but [typeA1] dies happy.
Tributes: 6
Killer: Player2, Player3, Player4, Player5, Player6
Killed: Player1
Edit | Remove

#85. (Player1) (sneaks/sneaks/sneaks/sneaks/sneak1) up on a sleeping (Player2) and sets fire to [typeC2] camp, killing (Player2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#86. (Player1) accidentally preformed their forbidden action.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#87. (Player1) hugs (Player2), but (Player2) doesn't like it and kills [typeB1] for it.
Tributes: 2
Killer: Player2
Killed: Player1
Edit | Remove

#88. (Player1), (Player2), (Player3), and (Player4) attend a hard cider drinking contest. (Player1) wins as the others slowly die from alcohol poisoning.
Tributes: 4
Killer: None
Killed: Player2, Player3, Player4
Edit | Remove

#89. (Player1) falls into (Player2)'s leaf trap and dies.
Tributes: 2
Killer: Player2
Killed: Player1
Edit | Remove

#90. A spooky scary skeleton sends shivers down (Player1)'s spine, killing them.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#91. (Player1) gives (Player2) a glass of steaming hot, poisoned cider.
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#92. (Player1) rests in a fruit tree. (Player2) shakes the tree violently to retrieve the fruit, but it also causes (Player1) to fall to [typeC1] death.
Tributes: 2
Killer: Player2
Killed: Player1
Edit | Remove

#93. (Player1) rests in a fruit tree. (Player2) shakes the tree violently to retrieve the fruit, but it also causes (Player1) to fall on top of [typeB2], killing them both.
Tributes: 2
Killer: None
Killed: Player1, Player2
Edit | Remove

#94. (Player1) and (Player2) get into a heated argument. (Player1) had enough of (Player2)'s crap and kills [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#95. (Player1) prepares seesaw homicide, it works and [typeA1] kills (Player2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove

#96. (Player1) encounters swarm of vampire bats, who immediately attack [typeB1], sucking out all of [typeC1] blood.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#97. (Player1) finds a stereo and presses play. Unfortunately, those sick beats are [typeC1] execution music, and [typeA1] die horribly.
Tributes: 1
Killer: None
Killed: Player1
Edit | Remove

#98. (Player1) asks (Player2) if [typeA2] wants to have a Bad Time. (Player2) got sick of all Sans References and beats [typeB1] to death.
Tributes: 2
Killer: Player2
Killed: Player1
Edit | Remove

#99. (Player1) channels the power of Sans Undertale to obliterate (Player2).
Tributes: 2
Killer: Player1
Killed: Player2
Edit | Remove