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The Hunger Games
Manage Events
Bloodbath | Day | Night | Feast | Arena | Endgame | Fatal: Bloodbath | Day | Night | Feast

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Day Events (47 total) (Reset to Default) | (Clear All)

#1. (Player1) (goes/goes/goes/goes/go1) hunting.
Tributes: 1
Edit | Remove

#2. (Player1) (injures/injures/injures/injures/injure1) [typeD1].
Tributes: 1
Edit | Remove

#3. (Player1) (explores/explores/explores/explores/explore1) the arena.
Tributes: 1
Edit | Remove

#4. (Player1:1) (scares/scares/scares/scares/scare1) (Player2!1) off.
Tributes: 2
Edit | Remove

#5. (Player1:1) (diverts/diverts/diverts/diverts/divert1) (Player2!1)'s attention and (runs/runs/runs/runs/run1) away.
Tributes: 2
Edit | Remove

#6. (Player1:1) (stalks/stalks/stalks/stalks/stalk1) (Player2!1).
Tributes: 2
Edit | Remove

#7. (Player1) (fishes/fishes/fishes/fishes/fish1).
Tributes: 1
Edit | Remove

#8. (Player1) (camouflauges/camouflauges/camouflauges/camouflauges/camouflauge1) [typeD1] in the bushes.
Tributes: 1
Edit | Remove

#9. (Player1:1) (steals/steals/steals/steals/steal1) from (Player2!1) while [typeA2] (isn't/isn't/aren't/isn't/aren't2) looking.
Tributes: 2
Edit | Remove

#10. (Player1) (makes/makes/makes/makes/make1) a wooden spear.
Tributes: 1
Edit | Remove

#11. (Player1) (discovers/discovers/discovers/discovers/discover1) a cave.
Tributes: 1
Edit | Remove

#12. (Player1:1) (attacks/attacks/attacks/attacks/attack1) (Player2!1), but [typeA2] (manages/manages/manage/manages/manage2) to escape.
Tributes: 2
Edit | Remove

#13. (Player1:1) (chases/chases/chases/chases/chase1) (Player2!1).
Tributes: 2
Edit | Remove

#14. (Player1:1) (runs/runs/runs/runs/run1) away from (Player2!1).
Tributes: 2
Edit | Remove

#15. (Player1) (collects/collects/collects/collects/collect1) fruit from a tree.
Tributes: 1
Edit | Remove

#16. (Player1) (receives/receives/receives/receives/receive1) a hatchet from an unknown sponsor.
Tributes: 1
Edit | Remove

#17. (Player1) (receives/receives/receives/receives/receive1) clean water from an unknown sponsor.
Tributes: 1
Edit | Remove

#18. (Player1) (receives/receives/receives/receives/receive1) medical supplies from an unknown sponsor.
Tributes: 1
Edit | Remove

#19. (Player1) (receives/receives/receives/receives/receive1) fresh food from an unknown sponsor.
Tributes: 1
Edit | Remove

#20. (Player1) (searches/searches/searches/searches/search1) for a water source.
Tributes: 1
Edit | Remove

#21. (Player1:1) (defeats/defeats/defeats/defeats/defeat1) (Player2!1) in a fight, but (spares/spares/spares/spares/spare1) [typeC2] life.
Tributes: 2
Edit | Remove

#22. (Player1:1) and (Player2:1) work together for the day.
Tributes: 2
Edit | Remove

#23. (Player1:1) (begs/begs/begs/begs/beg1) for (Player2:1) to kill [typeB1]. [TypeA2] (refuses/refuses/refuse/refuses/refuse2), keeping (Player1) alive.
Tributes: 2
Edit | Remove

#24. (Player1) (tries/tries/tries/tries/try1) to sleep through the entire day.
Tributes: 1
Edit | Remove

#25. (Player1:1), (Player2:1), (Player3:1), and (Player4:1) raid (Player5!1)'s camp while [typeA5] (is/is/are/is/are5) hunting.
Tributes: 5
Edit | Remove

#26. (Player1) (constructs/constructs/constructs/constructs/construct1) a shack.
Tributes: 1
Edit | Remove

#27. (Player1:1) (overhears/overhears/overhears/overhears/overhear1) (Player2!1) and (Player3!1) talking in the distance.
Tributes: 3
Edit | Remove

#28. (Player1) (practices/practices/practices/practices/practice1) [typeC1] archery.
Tributes: 1
Edit | Remove

#29. (Player1) (thinks/thinks/thinks/thinks/think1) about home.
Tributes: 1
Edit | Remove

#30. (Player1) (is/is/is/is/are1) pricked by thorns while picking berries.
Tributes: 1
Edit | Remove

#31. (Player1) (tries/tries/tries/tries/try1) to spear fish with a trident.
Tributes: 1
Edit | Remove

#32. (Player1) (searches/searches/searches/searches/search1) for firewood.
Tributes: 1
Edit | Remove

#33. (Player1:1) and (Player2:1) split up to search for resources.
Tributes: 2
Edit | Remove

#34. (Player1) (picks/picks/picks/picks/pick1) flowers.
Tributes: 1
Edit | Remove

#35. (Player1:1) (tends/tends/tends/tend1) to (Player2:1)'s wounds.
Tributes: 2
Edit | Remove

#36. (Player1) (sees/sees/sees/sees/see1) smoke rising in the distance, but (decides/decides/decides/decides/decide1) not to investigate.
Tributes: 1
Edit | Remove

#37. (Player1:1) (sprains/sprains/sprains/sprains/sprain1) [typeC1] ankle while running away from (Player2!1).
Tributes: 2
Edit | Remove

#38. (Player1) (makes/makes/makes/makes/make1) a slingshot.
Tributes: 1
Edit | Remove

#39. (Player1) (travels/travels/travels/travels/travel1) to higher ground.
Tributes: 1
Edit | Remove

#40. (Player1) (discovers/discovers/discovers/discovers/discover1) a river.
Tributes: 1
Edit | Remove

#41. (Player1) (hunts/hunts/hunts/hunts/hunt1) for other tributes.
Tributes: 1
Edit | Remove

#42. (Player1:1) and (Player2:1) hunt for other tributes.
Tributes: 2
Edit | Remove

#43. (Player1:1), (Player2:1), and (Player3:1) hunt for other tributes.
Tributes: 3
Edit | Remove

#44. (Player1:1), (Player2:1), (Player3:1), and (Player4:1) hunt for other tributes.
Tributes: 4
Edit | Remove

#45. (Player1:1), (Player2:1), (Player3:1), (Player4:1), and (Player5:1) hunt for other tributes.
Tributes: 5
Edit | Remove

#46. (Player1) (receives/receives/receives/receives/receive1) an explosive from an unknown sponsor.
Tributes: 1
Edit | Remove

#47. (Player1) (questions/questions/questions/questions/question1) [typeC1] sanity.
Tributes: 1
Edit | Remove
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