Night Events (46 total) (
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#1. (Player1) (receives/receives/receives/receives/receive1) a hatchet from an unknown sponsor.
Tributes: 1
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Remove#2. (Player1) (receives/receives/receives/receives/receive1) clean water from an unknown sponsor.
Tributes: 1
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Remove#3. (Player1) (receives/receives/receives/receives/receive1) medical supplies from an unknown sponsor.
Tributes: 1
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Remove#4. (Player1) (receives/receives/receives/receives/receive1) fresh food from an unknown sponsor.
Tributes: 1
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Remove#5. (Player1) (thinks/thinks/thinks/thinks/think1) about home.
Tributes: 1
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Remove#6. (Player1:1) (tends/tends/tends/tend1) to (Player2:1)'s wounds.
Tributes: 2
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Remove#7. (Player1) (receives/receives/receives/receives/receive1) an explosive from an unknown sponsor.
Tributes: 1
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Remove#8. (Player1) (questions/questions/questions/questions/question1) [typeC1] sanity.
Tributes: 1
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Remove#9. (Player1) (starts/starts/starts/starts/start1) a fire.
Tributes: 1
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Remove#10. (Player1) (sets/sets/sets/sets/set1) up camp for the night.
Tributes: 1
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Remove#11. (Player1) (loses/loses/loses/loses/lose1) sight of where [typeA1] (is/is/are/is/are1).
Tributes: 1
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Remove#12. (Player1) (climbs/climbs/climbs/climbs/climb1) a tree to rest.
Tributes: 1
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Remove#13. (Player1) (goes/goes/goes/goes/go1) to sleep.
Tributes: 1
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Remove#14. (Player1:1) and (Player2:1) tell stories about themselves to each other.
Tributes: 2
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Remove#15. (Player1:1), (Player2:1), (Player3:1), and (Player4:1) sleep in shifts.
Tributes: 4
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Remove#16. (Player1:1), (Player2:1), and (Player3:1) sleep in shifts.
Tributes: 3
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Remove#17. (Player1:1) and (Player2:1) sleep in shifts.
Tributes: 2
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Remove#18. (Player1) (tends/tends/tends/tend1) to [typeC1] wounds.
Tributes: 1
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Remove#19. (Player1) (sees/sees/sees/sees/see1) a fire, but (stays/stays/stays/stays/stay1) hidden.
Tributes: 1
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Remove#20. (Player1) (screams/screams/screams/screams/scream1) for help.
Tributes: 1
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Remove#21. (Player1) (stays/stays/stays/stays/stay1) awake all night.
Tributes: 1
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Remove#22. (Player1) (passes/passes/passes/passes/pass1) out from exhaustion.
Tributes: 1
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Remove#23. (Player1) (cooks/cooks/cooks/cooks/cook1) [typeC1] food before putting [typeC1] fire out.
Tributes: 1
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Remove#24. (Player1) and (Player2) run into each other and decide to truce for the night.
Tributes: 2
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Remove#25. (Player1:1) (fends/fends/fends/fends/fend1) (Player2!1), (Player3!1), and (Player4!1) away from [typeC1] fire.
Tributes: 4
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Remove#26. (Player1:1), (Player2:1), and (Player3:1) discuss the games and what might happen in the morning.
Tributes: 3
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Remove#27. (Player1) (cries/cries/cries/cries/cry1) [typeD1] to sleep.
Tributes: 1
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Remove#28. (Player1) (tries/tries/tries/tries/try1) to treat [typeC1] infection.
Tributes: 1
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Remove#29. (Player1:1) and (Player2:1) talk about the tributes still alive.
Tributes: 2
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Remove#30. (Player1) (is/is/is/is/are1) awoken by nightmares.
Tributes: 1
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Remove#31. (Player1:1) and (Player2:1) huddle for warmth.
Tributes: 2
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Remove#32. (Player1) (thinks/thinks/thinks/thinks/think1) about winning.
Tributes: 1
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Remove#33. (Player1:1), (Player2:1), (Player3:1), and (Player4:1) tell each other ghost stories to lighten the mood.
Tributes: 4
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Remove#34. (Player1) (looks/looks/looks/looks/look1) at the night sky.
Tributes: 1
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Remove#35. (Player1:1) (defeats/defeats/defeats/defeats/defeat1) (Player2!1) in a fight, but spares [typeC2] life.
Tributes: 2
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Remove#36. (Player1:1) (begs/begs/begs/begs/beg1) for (Player2:1) to kill [typeB1]. [TypeA2] (refuses/refuses/refuses/refuses/refuse2), keeping (Player1) alive.
Tributes: 2
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Remove#37. (Player1:1) (destroys/destroys/destroys/destroys/destroy1) (Player2!1)'s supplies while [typeA2] (is/is/are/is/are2) asleep.
Tributes: 2
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Remove#38. (Player1:1), (Player2:1), (Player3:1), (Player4:1), and (Player5:1) sleep in shifts.
Tributes: 5
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Remove#39. (Player1:1) (lets/lets/lets/lets/let1) (Player2:1) into [typeC1] shelter.
Tributes: 2
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Remove#40. (Player1) (tries/tries/tries/tries/try1) to sing [typeD1] to sleep.
Tributes: 1
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Remove#41. (Player1) (attempts/attempts/attempts/attempts/attempt1) to start a fire, but is unsuccessful.
Tributes: 1
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Remove#42. (Player1) quietly (hums/hums/hums/hums/hum1).
Tributes: 1
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Remove#43. (Player1:1), (Player2:1), and (Player3:1) cheerfully sing songs together.
Tributes: 3
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Remove#44. (Player1) (is/is/is/is/are1) unable to start a fire and sleeps without warmth.
Tributes: 1
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Remove#45. (Player1:1) and (Player2:1) hold hands.
Tributes: 2
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Remove#46. (Player1:1) (convinces/convinces/convinces/convinces/convince1) (Player2:1) to snuggle with [typeB1].
Tributes: 2
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