Each tribe is instructed to choose one member to get on a boat to go on a journey, where they would make a decision.
Hunter McKnight
Q Burdette
Jemila Hussain-Adams
The three tribe representatives meet at a private summit.
Jem and Q bond.
Hunter leaves a good impression.
The three representatives are told to draw a card. Each card has a picture of either a torch, a vote, or a skull.
The person who draws the torch card will have to guess which of the other two players has the vote card.
If they pick correctly, they (and the vote card holder) will win an advantage.
The skull card holder would lose their vote at their next Tribal Council.
If they pick incorrectly, they (and the vote card holder) lose their votes. The skull card holder wins the advantage.
Hunter draws the Torch Card.
He guesses that Q has the Vote Card.
Jem actually has the Vote Card.
Hunter is incorrect, so he and Jem both lose their votes.
Q wins an advantage.
It is an Extra Vote, which can be secretly used to place an extra vote at Tribal Council.
Proceed.