Night Events (60 total) (
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#1. (Player1) explores the island
Tributes: 1
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Remove#2. (Player1) challenges (Player2)
Tributes: 2
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Remove#3. (Player1) and (Player2) make eye contact but pretend to not have seen each other
Tributes: 2
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Remove#4. (Player1) grabs (Player2) by the collar and gives him a ferocious headbutt
Tributes: 2
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Remove#5. (Player1) drinks a couple of beers with (Player2)
Tributes: 2
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Remove#6. (Player1) starts to question his strength
Tributes: 1
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Remove#7. (Player1) wants to reinvent his martial art
Tributes: 1
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Remove#8. (Player1) asks (Player2), (Player3), and (Player4) for advice against upcoming foes
Tributes: 4
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Remove#9. (Player1) climbs to an elevated position
Tributes: 1
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Remove#10. (Player1) observes (Player2) practicing his technique
Tributes: 2
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Remove#11. (Player1) wants to take revenge on (Player2) for that one time
Tributes: 2
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Remove#12. (Player1) takes down (Player2) but provides feedback regarding his performance
Tributes: 2
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Remove#13. (Player1) has a flashback of his encounter with (Player2)
Tributes: 2
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Remove#14. (Player1) attempts a sneak attack on (Player2) but (Player2) blocks it effortlessly
Tributes: 2
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Remove#15. (Player1) and (Player2) engage in a high-level exchange
Tributes: 2
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Remove#16. Fearing for his life, (Player1) looks for a way off the island
Tributes: 1
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Remove#17. (Player1) starts using the right side of his body
Tributes: 1
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Remove#18. (Player1) starts using the left side of his body
Tributes: 1
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Remove#19. (Player1) compliments (Player2)
Tributes: 2
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Remove#20. (Player1) thinks about winning
Tributes: 1
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Remove#21. (Player1) is surrounded by (Player2), (Player3), and (Player4)
Tributes: 4
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Remove#22. (Player1) decides his best course of action is to stay close to (Player2)
Tributes: 2
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Remove#23. (Player1) warns his group of (Player2) and (Player3)
Tributes: 3
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Remove#24. (Player1) comes across (Player2) and both take their stances
Tributes: 2
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Remove#25. (Player1) sees (Player2) and (Player3) but dodges them
Tributes: 3
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Remove#26. (Player1) narrowly escapes death in a fierce fight with (Player2)
Tributes: 2
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Remove#27. (Player1) and (Player2) gang up on (Player3)
Tributes: 3
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Remove#28. (Player1) is lost
Tributes: 1
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Remove#29. (Player1) pukes after a gut punch by (Player2)
Tributes: 2
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Remove#30. (Player1) doesn't show up to the duel he arranged with (Player2)
Tributes: 2
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Remove#31. (Player1), (Player2), (Player3), and (Player4) put their differences aside and train together
Tributes: 4
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Remove#32. (Player1), (Player2), and (Player3) discuss their Top 5 Fighters list
Tributes: 3
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Remove#33. (Player1) questions himself
Tributes: 1
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Remove#34. (Player1) protects himself before being sent flying by a single punch from (Player2)
Tributes: 2
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Remove#35. (Player1) starts doubting (Player2)
Tributes: 2
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Remove#36. (Player1) tries to convince (Player2) and (Player3) that (Player4) is a worm agent
Tributes: 4
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Remove#37. (Player1) meditates cross-legged with a stoic expression
Tributes: 1
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Remove#38. (Player1) defeats (Player2) and (Player3) but leaves before taking their watches
Tributes: 3
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Remove#39. (Player1) throws a smoke bomb to escape from (Player2), (Player3) and (Player4)
Tributes: 4
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Remove#40. (Player1) has all the data he needs
Tributes: 1
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Remove#41. (Player1) copies the technique of (Player2) after seeing it just once
Tributes: 2
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Remove#42. (Player1) compliments (Player2) during their fight
Tributes: 2
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Remove#43. (Player1) practices his striking
Tributes: 1
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Remove#44. (Player1) practices his grappling
Tributes: 1
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Remove#45. (Player1), (Player2), and (Player3) are in "perfect sync"
Tributes: 3
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Remove#46. (Player1) gets a clean hit on (Player2), who went limp at the last second
Tributes: 2
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Remove#47. (Player1) trusts (Player2) with his life
Tributes: 2
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Remove#48. (Player1) and (Player2) give their commentary on the fight between (Player3) and (Player4)
Tributes: 4
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Remove#49. (Player1) has a premonition of his loss
Tributes: 1
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Remove#50. (Player1) has a premonition of his win
Tributes: 1
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Remove#51. (Player1) kneels to (Player2) after witnessing his unfathomable power
Tributes: 2
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Remove#52. (Player1), (Player2), and (Player3) are on the move
Tributes: 3
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Remove#53. (Player1) already used up his last HOWEVER in a fight with (Player2)
Tributes: 2
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Remove#54. (Player1) is annoyed by (Player2) following him
Tributes: 2
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Remove#55. (Player1) agrees to teach (Player2) his techniques
Tributes: 2
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Remove#56. (Player1), (Player2), (Player3) and (Player4) meet up to discuss their secret plans
Tributes: 4
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Remove#57. (Player1) feels intimidated by (Player2) and (Player3)
Tributes: 2
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Remove#58. (Player1) attempts a Dragon shot from up close against (Player2). It misfires
Tributes: 2
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Remove#59. (Player1) goes for a submission against (Player2) but (Player2) escapes the hold
Tributes: 2
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Remove#60. (Player1) goes all out against (Player2), but (Player2) simply tanks the attacks
Tributes: 2
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