Fatal Feast Events (94 total) (
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#1. (Player1:1) (throws/throws/throws/throws/throw1) a knife into (Player2!1)'s (head/head/head/head/heads2).
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#2. (Player1) accidentally (steps/steps/steps/steps/step1) on a landmine.
Tributes: 1
Killer: None
Killed: Player1
Killed (By): Player1 (Player0)
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Remove#3. (Player1:1) (catches/catches/catches/catches/catch1) (Player2!1) off guard and (kills/kills/kills/kills/kill1) [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#4. (Player1:1) and (Player2:1) work together to drown (Player3!1).
Tributes: 3
Killer: Player1, Player2
Killed: Player3
Killed (By): Player3 (Player1, Player2)
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Remove#5. (Player1:1) (shoots/shoots/shoots/shoots/shoot1) an arrow into (Player2!1)'s (head/head/head/head/heads2).
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#6. (Player1) cannot handle the circumstances and (commits/commits/commits/commits/commit1) suicide.
Tributes: 1
Killer: None
Killed: Player1
Killed (By): Player1 (Player0)
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Remove#7. (Player1:1) (bashes/bashes/bashes/bashes/bash1) (Player2!1)'s (head/head/head/head/heads2) against a rock several times.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#8. (Player1:1) (snaps/snaps/snaps/snaps/snap1) (Player2!1)'s (neck/neck/neck/neck/necks2).
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#9. (Player1:1) (decapitates/decapitates/decapitates/decapitates/decapitate1) (Player2!1) with a sword.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#10. (Player1:1) (spears/spears/spears/spears/spear1) (Player2!1) in the abdomen.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#11. (Player1:1) (sets/sets/sets/sets/set1) (Player2!1) on fire with a molotov.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#12. (Player1) (falls/falls/falls/falls/fall1) into a pit and (dies/dies/dies/dies/die1).
Tributes: 1
Killer: None
Killed: Player1
Killed (By): Player1 (Player0)
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Remove#13. (Player1:1) (stabs/stabs/stabs/stabs/stab1) (Player2!1) while [typeC2] (back is/back is/back is/back is/backs are2) turned.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#14. (Player1:1) severely (injures/injures/injures/injures/injure1) (Player2!1), but (puts/puts/injures/puts/put1) [typeB2] out of [typeC2] misery.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#15. (Player1:1) severely (injures/injures/injures/injures/injure1) (Player2!1) and (leaves/leaves/leaves/leaves/leave1) [typeB2] to die.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#16. (Player1:1) (bashes/bashes/bashes/bashes/bash1) (Player2!1)'s (head/head/head/head/heads2) in with a mace.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#17. (Player1:1) (pushes/pushes/pushes/pushes/push1) (Player2!1) off a cliff during a knife fight.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#18. (Player1:1) (throws/throws/throws/throws/throw1) a knife into (Player2!1)'s (chest/chest/chest/chest/chests2).
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#19. (Player1:1) (is/is/is/is/are1) unable to convince (Player2!1) to not kill [typeB1].
Tributes: 2
Killer: Player2
Killed: Player1
Killed (By): Player1 (Player2)
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Remove#20. (Player1:1) (convinces/convinces/convinces/convinces/convince1) (Player2!1) to not kill [typeB1], only to kill [typeB2] instead.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#21. (Player1) (falls/falls/falls/falls/fall1) into a frozen lake and (drowns/drowns/drowns/drowns/drown1).
Tributes: 1
Killer: None
Killed: Player1
Killed (By): Player1 (Player0)
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Remove#22. (Player1:1!2!3), (Player2:2!1!3), and (Player3:3!1!2) start fighting, but (Player2) (runs/runs/runs/runs/run2) away as (Player1) (kills/kills/kills/kills/kill1) (Player3).
Tributes: 3
Killer: Player1
Killed: Player3
Killed (By): Player3 (Player1)
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Remove#23. (Player1:1) (kills/kills/kills/kills/kill1) (Player2!1) with [typeC2] own weapon.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#24. (Player1:1) (overpowers/overpowers/overpowers/overpowers/overpower1) (Player2!1), killing [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#25. (Player1:1) (sets/sets/sets/sets/set1) an explosive off, killing (Player2!1).
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#26. (Player1:1) (sets/sets/sets/sets/set1) an explosive off, killing (Player2!1), and (Player3!1).
Tributes: 3
Killer: Player1
Killed: Player2, Player3
Killed (By): Player2 (Player1) | Player3 (Player1)
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Remove#27. (Player1:1) (sets/sets/sets/sets/set1) an explosive off, killing (Player2!1), (Player3!1), and (Player4!1).
Tributes: 4
Killer: Player1
Killed: Player2, Player3, Player4
Killed (By): Player2 (Player1) | Player3 (Player1) | Player4 (Player1)
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Remove#28. (Player1:1) (sets/sets/sets/sets/set1) an explosive off, killing (Player2!1), (Player3!1), (Player4!1) and (Player5!1).
Tributes: 5
Killer: Player1
Killed: Player2, Player3, Player4, Player5
Killed (By): Player2 (Player1) | Player3 (Player1) | Player4 (Player1) | Player5 (Player1)
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Remove#29. (Player1:1) (kills/kills/kills/kills/kill1) (Player2!1) as [typeA2] (tries/tries/try/tries/try2) to run.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#30. (Player1:1), (Player2:1), (Player3:1), and (Player4:1) form a suicide pact, killing themselves.
Tributes: 4
Killer: None
Killed: Player1, Player2, Player3, Player4
Killed (By): Player1 (Player0) | Player2 (Player0) | Player3 (Player0) | Player4 (Player0)
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Remove#31. (Player1:1) (kills/kills/kills/kills/kill1) (Player2!1) with a hatchet.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#32. (Player1:1!2) and (Player2:1!2) fight (Player3:2!1) and (Player4:2!1). (Player1) and (Player2) survive.
Tributes: 4
Killer: Player1, Player2
Killed: Player3, Player4
Killed (By): Player3 (Player1, Player2) | Player4 (Player1, Player2)
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Remove#33. (Player1:1!2) and (Player2:1!2) fight (Player3:2!1) and (Player4:2!1). (Player3) and (Player4) survive.
Tributes: 4
Killer: Player3, Player4
Killed: Player1, Player2
Killed (By): Player1 (Player3, Player4) | Player2 (Player3, Player4)
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Remove#34. (Player1:1!2) (attacks/attacks/attacks/attacks/attack1) (Player2:2!1), but (Player3:2!1) protects [typeB2], killing (Player1).
Tributes: 3
Killer: Player2
Killed: Player1
Killed (By): Player1 (Player2)
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Remove#35. (Player1:1) severely (slices/slices/slices/slices/slice1) (Player2!1) with a sword.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#36. (Player1:1) (strangles/strangles/strangles/strangles/strangle1) (Player2!1) with a rope.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#37. (Player1:1) (kills/kills/kills/kills/kill1) (Player2!1) for [typeC2] supplies.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#38. (Player1:1) (shoots/shoots/shoots/shoots/shoot1) an arrow at (Player2!1), but (misses/misses/misses/misses/miss1) and (kills/kills/kills/kills/kill1) (Player3) instead.
Tributes: 3
Killer: Player1
Killed: Player3
Killed (By): Player3 (Player1)
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Remove#39. (Player1:1) (shoots/shoots/shoots/shoots/shoot1) a poisonous blow dart into (Player2!1)'s (neck/neck/neck/neck/necks2), slowly killing [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#40. (Player1:1) (stabs/stabs/stabs/stabs/stab1) (Player2!1) with a tree branch.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#41. (Player1:1) (stabs/stabs/stabs/stabs/stab1) (Player2!1) in the (back/back/back/back/backs2) with a trident.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#42. (Player1:1!2!3), (Player2:2!1!3), and (Player3:3!1!2) get into a fight. (Player1) triumphantly (kills/kills/kills/kills/kill1) them both.
Tributes: 3
Killer: Player1
Killed: Player2, Player3
Killed (By): Player2 (Player1) | Player3 (Player1)
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Remove#43. (Player1:1!2!3), (Player2:2!1!3), and (Player3:3!1!2) get into a fight. (Player2) triumphantly (kills/kills/kills/kills/kill2) them both.
Tributes: 3
Killer: Player2
Killed: Player1, Player3
Killed (By): Player1 (Player2) | Player3 (Player2)
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Remove#44. (Player1:1!2!3), (Player2:2!1!3), and (Player3:3!1!2) get into a fight.(Player3) triumphantly (kills/kills/kills/kills/kill3) them both.
Tributes: 3
Killer: Player3
Killed: Player1, Player2
Killed (By): Player1 (Player3) | Player2 (Player3)
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Remove#45. (Player1:1) (kills/kills/kills/kills/kill1) (Player2!1) with a sickle.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#46. (Player1:1) repeatedly (stabs/stabs/stabs/stabs/stab1) (Player2!1) to death with sais.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#47. (Player1) (bleeds/bleeds/bleeds/bleeds/bleed1) out due to untreated injuries.
Tributes: 1
Killer: None
Killed: Player1
Killed (By): Player1 (Player0)
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Remove#48. (Player1) (dies/dies/dies/dies/die1) from an infection.
Tributes: 1
Killer: None
Killed: Player1
Killed (By): Player1 (Player0)
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Remove#49. (Player1:1)'s trap kills (Player2!1).
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#50. (Player1:1) (ambushes/ambushes/ambushes/ambushes/ambush1) (Player2!1) and (kills/kills/kills/kills/kill1) [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#51. (Player1:1!2), (Player2:1!2), and (Player3:1!2) successfully ambush and kill (Player4:2!1), (Player5:2!1), and (Player6:2!1).
Tributes: 6
Killer: Player1, Player2, Player3
Killed: Player4, Player5, Player6
Killed (By): Player4 (Player1, Player2, Player3) | Player5 (Player1, Player2, Player3) | Player6 (Player1, Player2, Player3)
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Remove#52. (Player1:1!2), (Player2:1!2), and (Player3:1!2) unsuccessfully ambush (Player4:2!1), (Player5:2!1), and (Player6:2!1), who kill them instead.
Tributes: 6
Killer: Player4, Player5, Player6
Killed: Player1, Player2, Player3
Killed (By): Player1 (Player4, Player5, Player6) | Player2 (Player4, Player5, Player6) | Player3 (Player4, Player5, Player6)
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Remove#53. (Player1:1), (Player2:1), (Player3:1), (Player4:1), and (Player5:1) track down and kill (Player6!1).
Tributes: 6
Killer: Player1, Player2, Player3, Player4, Player5
Killed: Player6
Killed (By): Player6 (Player1, Player2, Player3, Player4, Player5)
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Remove#54. (Player1:1), (Player2:1), (Player3:1), and (Player4:1) track down and kill (Player5!1).
Tributes: 5
Killer: Player1, Player2, Player3, Player4
Killed: Player5
Killed (By): Player5 (Player1, Player2, Player3, Player4)
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Remove#55. (Player1:1), (Player2:1), and (Player3:1) track down and kill (Player4!1).
Tributes: 4
Killer: Player1, Player2, Player3
Killed: Player4
Killed (By): Player4 (Player1, Player2, Player3)
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Remove#56. (Player1:1) and (Player2:1) track down and kill (Player3!1).
Tributes: 3
Killer: Player1, Player2
Killed: Player3
Killed (By): Player3 (Player1, Player2)
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Remove#57. (Player1:1) (tracks/tracks/tracks/tracks/track1) down and (kills/kills/kills/kills/kill1) (Player2!1).
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#58. (Player1) (catches/catches/catches/catches/catch1) (Player2) eating sugar. (Player2) (lies/lies/lies/lies/lie2) but (is/is/is/is/are2) found guilty, so (Player1) (kills/kills/kills/kills/kill1) [typeB2] for it.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#59. (Player1) (gives/gives/gives/gives/give1) (Player2) a jar of pee labelled "Grandma's Peach Tea" before leaving. [TypeA1] then (sets/sets/set/sets/set1) off a secretly planted bomb, blowing up (Player2).
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#60. (Player1) bludgeon(s/s/s/s/1) (Player2) with a 64 oz Hydro Flask filled with cement and shoves it so far up [typeC2] bu(m/m/m/m/ms2), that it causes severe internal injury, killing [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#61. (Player1) (kills/kills/kills/kills/kill1) (Player2), (cooks/cooks/cooks/cooks/cook1) [typeB2] and (serves/serves/serves/serves/serve1) "chicken nuggets" to (Player3), (Player4) and (Player5).
Tributes: 5
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#62. (Player1) (kills/kills/kills/kills/kill1) (Player2), (cooks/cooks/cooks/cooks/cook1) [typeB2] and (serves/serves/serves/serves/serve1) "chicken nuggets" to (Player3), (Player4) and (Player5). The nuggets were poisoned, and soon (Player3), (Player4) and (Player5) are dead as well.
Tributes: 5
Killer: Player1
Killed: Player2, Player3, Player4, Player5
Killed (By): Player2 (Player1) | Player3 (Player1) | Player4 (Player1) | Player5 (Player1)
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Remove#63. (Player1) (forces/forces/forces/forces/force1) (Player2) to drink highly potent and corrosive bleach.
Tributes: 2
Killer: Player1
Killed: Player2
Killed (By): Player2 (Player1)
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Remove#64. (Player1) (performs/performs/performs/performs/perform1) a feet-first aerial dive upon (Player2), transferring all the energy and force that would've killed (Player1) upon [typeB2].
Tributes: 2
Killer: Player1
Killed: Player2
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Remove#65. (Player1) (murders/murders/murders/murders/murder1) (Player2) with a spear, then (expunges/expunges/expunges/expunges/expunge1) part of the evidence to make it look like the cause of death is more complicated than it is.
Tributes: 2
Killer: Player1
Killed: Player2
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Remove#66. (Player1) (impales/impales/impales/impales/impale1) (Player2) multiple times whilst the latter (is/is/is/is/are2) busy making cheese.
Tributes: 2
Killer: Player1
Killed: Player2
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Remove#67. (Player1) (shouts/shouts/shouts/shouts/shout1) "Ayo the pizza here!" before tackling (Player2) down a staircase and into a violin.
Tributes: 2
Killer: Player1
Killed: Player2
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Remove#68. (Player1) and (Player2) have a rap battle as the latter suffers from severe smoking issues. Predictably, the latter dies, but [typeB2] ghost (lives/lives/lives/lives/live2) on long enough for one more round of rapping.
Tributes: 2
Killer: None
Killed: Player2
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Remove#69. (Player1) (kills/kills/kills/kills/kill1) (Player2), then the latter's (ghost/ghost/ghost/ghost/ghosts2) (questions/questions/question/questions/question2) the action, stating that [typeA2] was happy in life, (questions/questions/questions/questions/question2) THAT statement, then (yells/yells/yells/yells/yell2) to the former over how [typeA1] didn't say that the latter was going to die.
Tributes: 2
Killer: Player1
Killed: Player2
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Remove#70. (Player1) (drinks/drinks/drinks/drinks/drink1) a holy grail of poison and (dies/dies/die/dies/die1) shortly afterwards
Tributes: 1
Killer: None
Killed: Player1
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Remove#71. (Player1) injured (Player2) seriously but killed [typeB2] anyways.
Tributes: 2
Killer: Player1
Killed: Player2
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Remove#72. When (Player1) (tries/tries/tries/tries/try1) out a popsicle (Player2) made for [typeB1], [typeA1] immediately (dies/dies/dies/dies/die1) from the taste.
Tributes: 2
Killer: Player2
Killed: Player1
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Remove#73. And then there's (Player1). [TypeA1]'s dead.
Tributes: 1
Killer: None
Killed: Player1
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Remove#74. (Player1) (starts/starts/starts/starts/start1) smoking and (is/is/are/is/are1) immediately killed by a contrived twist of fate.
Tributes: 1
Killer: None
Killed: Player1
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Remove#75. (Player1) (suffocates/suffocates/suffocates/suffocates/suffocate1) to death after eating 1 cactus fruit due to the still-attached microscopic barbs.
Tributes: 1
Killer: None
Killed: Player1
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Remove#76. (Player1) (kills/kills/kills/kills/kill1) (Player2) with a giant chicken drumstick.
Tributes: 2
Killer: Player1
Killed: Player2
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Remove#77. (Player1) (gives/gives/gives/gives/give1) up [typeC1] own (life/life/life/life/lives1) so that the other tributes could have some more food.
Tributes: 1
Killer: None
Killed: Player1
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Remove#78. (Player1) (eats/eats/eats/eats/eat1) an egg-shaped fungus and (dies/dies/dies/dies/die1).
Tributes: 1
Killer: None
Killed: Player1
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Remove#79. (Player1) ask(s/s/s/s/1) (Player2) if [typeA2] ate [typeC1] sandwich. "(I/I/I/I/We2) (am/am/am/am/are2) your sandwich," (Player2) say(s/s/s/s/2), before shoving [typeD2] into (Player1)'s mouth and dissolving.
Tributes: 2
Killer: None
Killed: Player2
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Remove#80. (Player1) drink(s/s/s/s/1) bleach thinking it's milk.
Tributes: 1
Killer: None
Killed: Player1
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Remove#81. (Player1) cannot comprehend what's going on, causing [typeC1] (head/head/head/head/heads1) to explode.
Tributes: 1
Killer: None
Killed: Player1
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Remove#82. (Player1) (forces/forces/forces/forces/force1) (Player2) to eat [typeC2] veggies. (Player2) (refuses/refuses/refuses/refuses/refuse2) to eat and (gets/gets/gets/gets/get2) killed for it.
Tributes: 2
Killer: Player1
Killed: Player2
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Remove#83. After a long fight over the last dinner roll, (Player1) ram(s/s/s/s/1) (Player2)'s hea(d/d/d/d/ds2) through a bread slicer.
Tributes: 2
Killer: Player1
Killed: Player2
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Remove#84. Unwrapping a gift from an unknown sponsor, (Player1) find(s/s/s/s/1)... (Player2)'s hea(d/d/d/d/ds2).
Tributes: 2
Killer: None
Killed: Player2
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Remove#85. Unwrapping a gift from an unknown sponsor, (Player1) find(s/s/s/s/1)... a time bomb! SPLAT.
Tributes: 1
Killer: None
Killed: Player1
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Remove#86. (Player1), (Player2), and (Player3) get captured by evil chefs and cooked into a pie with their body parts sticking out.
Tributes: 3
Killer: None
Killed: Player1, Player2, Player3
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Remove#87. After being exposed to a giant cheese wheel and a sample of aged cheese, (Player1)'s cheese allerg(y/y/y/y/ies1) cause(s/s/s/s/1) [typeB1] to inflate uncontrollably until [typeA1] explode(s/s//s/1).
Tributes: 1
Killer: None
Killed: Player1
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Remove#88. Opening a gift from an unknown sponsor... (Player1) receive(s/s/s/s/1)... BLOODY TOM, who chokes [typeB1] to death.
Tributes: 1
Killer: None
Killed: Player1
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Remove#89. Due to [typeC1] pure innocence, (Player1) (turns/turns/turns/turns/turn1) into a literal cinnamon roll that (Player2) (ends/ends/ends/ends/end2) up eating.
Tributes: 2
Killer: Player2
Killed: Player1
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Remove#90. (Player1) (spikes/spikes/spikes/spikes/spike1) (Player2)'s (drinks/drinks/drinks/drinks/drinks2) with hate potion. (Player2) (drinks/drinks/drinks/drinks/drinks2) (it/it/it/it/them2) and kil(ls/ls/ls/ls/l1) (Player3).
Tributes: 3
Killer: Player2
Killed: Player3
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Remove#91. (Player1) (spikes/spikes/spikes/spikes/spike1) (Player2)'s (drinks/drinks/drinks/drinks/drinks2) with hate potion. (Player2) (drinks/drinks/drinks/drinks/drinks2) (it/it/it/it/them2) and kil(ls/ls/ls/ls/l1) (Player1).
Tributes: 2
Killer: Player2
Killed: Player1
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Remove#92. (Player1) spill(s/s/s/s/1) [typeC1] milk, drowning [typeB1] and (Player2).
Tributes: 2
Killer: None
Killed: Player1, Player2
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Remove#93. (Player1) (is/is/is/is/are1) given heart-shaped biscuits by (Player2). [TypeA1] (is/is/is/is/are1) met with a horrid taste before choking to death.
Tributes: 2
Killer: Player2
Killed: Player1
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Remove#94. (Player1) (is/is/is/is/are1) given green heart-shaped biscuits by (Player2). (Player1) go(es/es/es/es/1) on a manic rampage after consuming them, obliterating (Player2) and (Player3).
Tributes: 3
Killer: Player1
Killed: Player2, Player3
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Remove