11/2/25 News:
Survivor 45

10/25/25 News:
Survivor 44

10/19/25 News:
Survivor 43

10/12/25 News:
Survivor 42

10/4/25 News:
Survivor 41

9/22/25 News:
Survivor Winners at War

8/20/25 News:
Survivor 49 Cast

6/8/25 News:
Survivor AU Casts
2025: Brains v Brawn II
Australia v The World

5/28/25 News:
Survivor 50 Cast
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Districts: Color
Status Kills: Shown
Tribute Colors: Default
The Hunger Games
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Bloodbath | Day | Night | Feast | Arena | Endgame | Fatal: Bloodbath | Day | Night | Feast

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Night Events (61 total) (Reset to Default) | (Clear All)

#1. (Player1) spends the night at an Ogre camp eating Gnoblar ears with the Maneaters.
Tributes: 1
Edit | Remove

#2. (Player1) blackout-drunk sleeps behind the tavern.
Tributes: 1
Edit | Remove

#3. While traveling through Gnoblar Country, on [typeC1] way to Nan-Gau, (Player1) restocks on potions and ammunition at a camping Cathayan caravan.
Tributes: 1
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#4. (Player1) spends 5 gold coins for a room in an Inn in Altdorf.
Tributes: 1
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#5. (Player1) prays to [typeC1] gods in an old temple.
Tributes: 1
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#6. Slightly injured from their last battle, (Player1) and (Player2) spend the night drinking their pain away in a Dwarfen tavern.
Tributes: 2
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#7. (Player1) receives [typeC1] ordered Helstorm Rocket Battery. After seeing it's size, [typeA1] wonders how to move it.
Tributes: 1
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#8. (Player1) builds a small camp in the mountains of Wissenland.
Tributes: 1
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#9. (Player1) sets up camp in the ruins of an old temple, fortifying the entrance to keep intruders out.
Tributes: 1
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#10. Far from any city and with the sun setting, (Player1) gets lost wandering the Warpstone Desert. [TypeA1] manages to find a small cave in one of the many crags to rest for the night.
Tributes: 1
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#11. Deep in the magical forests of Athel Loren, (Player1) climbs into the crown of a tall tree. Safe from ambushes high up, [typeA1] spends the night there with a view of the gigantic Oak of Ages.
Tributes: 1
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#12. Hired by the Witch Hunters of the Empire, (Player1) hunts for the Undead and their vampiric masters around Castle Drakenhof.
Tributes: 1
Edit | Remove

#13. (Player1) and (Player2) share stories about their battles against great Norscan warlords.
Tributes: 2
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#14. (Player1), (Player2), (Player3), and (Player4) build camp next to a recent battlefield, watching scavengers ransack the corpses.
Tributes: 4
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#15. (Player1), (Player2), and (Player3) meet in an Inn in Karaz-a-Karak and rent a room together.
Tributes: 3
Edit | Remove

#16. (Player1) watches (Player2) from the shadows, waiting for an opportunity to strike. After hours of finding no opening, [typeA1] retreats.
Tributes: 2
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#17. (Player1) stays awake all night testing [typeC1] strength against the Warriors of Chaos. With great effort and the blessings of [typeC1] god, [typeA1] slays a dozen before retreating.
Tributes: 1
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#18. As the moon Morrslieb illuminates the night sky, (Player1) screams into the endless night. [TypeC1] mind toyed with by the dark gods, [typeC1] own deities out of reach [typeA1] is left in pain and agony for hours.
Tributes: 1
Edit | Remove

#19. Having battled at the side of Celestial Dragon Guards to defend the Great Bastion of Cathay, (Player1) collapses from exhaustion. Countless Marauders have fallen by [typeC1] blade. [TypeA1] is carried to safety by the guards.
Tributes: 1
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#20. (Player1) prepares a traditional Cathayan noodle soup.
Tributes: 1
Edit | Remove

#21. (Player1) and (Player2) stand back to back, slaying Skavenslaves all night long.
Tributes: 2
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#22. (Player1) exchanges blows with (Player2), (Player3), and (Player4). [TypeA1] manages to stand [typeC1] ground against the ambush. They all disengage combat with severe wounds but no fatalities.
Tributes: 4
Edit | Remove

#23. (Player1), (Player2), and (Player3) try to come up with a plan to stop the Vermintide.
Tributes: 3
Edit | Remove

#24. Infected by Clan Pestilens' flesh-rotting plagues and Nurgle's consuming diseases, (Player1)'s unending cries of agony are heard until the the next morning.
Tributes: 1
Edit | Remove

#25. (Player1) tends to [typeC1] maggot-filled, oozing wound [typeA1] suffered from fighting a Plaguebearer of Nurgle
Tributes: 1
Edit | Remove

#26. (Player1) and (Player2) talk about their recent adventures.
Tributes: 2
Edit | Remove

#27. (Player1) is awoken by nightmares of the Dark Gods.
Tributes: 1
Edit | Remove

#28. Deep in the woods of Mount Li, (Player1) and (Player2) sleep back to back next to their campfire.
Tributes: 2
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#29. (Player1) swears on [typeC1] honor to bring down anyone who stands in [typeC1] way.
Tributes: 1
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#30. (Player1) tells (Player2), (Player3), and (Player4) stories about the great WAAAGH!s of the Savage Ork tribes.
Tributes: 4
Edit | Remove

#31. (Player1) watches the Great Vortex illuminate the night sky.
Tributes: 1
Edit | Remove

#32. (Player1) defeats (Player2) in a sparring match and mocks [typeC2] weakness.
Tributes: 2
Edit | Remove

#33. (Player1) tries to convince (Player2) to abandon [typeC2] gods. Unwavering and insulted by [typeC1] heretical words, (Player2) knocks [typeB1] out and leaves.
Tributes: 2
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#34. (Player1) kills (Player2)'s mount while [typeA2] is asleep to perform dark rituals in hopes of gaining more power.
Tributes: 2
Edit | Remove

#35. (Player1), (Player2), (Player3), (Player4), and (Player5) spend the night tending to their gear and wounds.
Tributes: 5
Edit | Remove

#36. After having seen the Undead roam the area at night, (Player1) offers (Player2) to stay with [typeB1] for the night.
Tributes: 2
Edit | Remove

#37. Tortured by dark whispers, (Player1) inflicts light wounds upon [typeD1] while mumbling unintelligible chants.
Tributes: 1
Edit | Remove

#38. (Player1) (attempts/attempts/attempts/attempts/attempt1) to steal from the peasants but is caught and chased off into the darkness.
Tributes: 1
Edit | Remove

#39. (Player1) learns about Rune Magic from an old book.
Tributes: 1
Edit | Remove

#40. (Player1), (Player2), and (Player3) watch the Beastmen plunder a village and feast on its inhabitants. They decide to stay in the shadows as they are vastly outnumbered.
Tributes: 3
Edit | Remove

#41. (Player1) is unable to find an Inn that will take [typeB1], forcing [typeB1] to spend the night out on the fields.
Tributes: 1
Edit | Remove

#42. (Player1) and (Player2) share their rations.
Tributes: 2
Edit | Remove

#43. (Player1) convinces (Player2) to hunt down Gnoblars with [typeB1] for their tasty ears.
Tributes: 2
Edit | Remove

#44. (Player1) and (Player2) are chased through the dark forests by Banshees.
Tributes: 2
Edit | Remove

#45. Woken by bells and screams, (Player1) rushes outside the Inn. In the city center, [typeA1] finds an enormous pile of heads, neatly stacked into a pyramid. The mark of Deathmaster Snikch.
Tributes: 1
Edit | Remove

#46. Spending the night at Bretonnia's coastline, (Player1) and (Player2) hear screams coming from the waters. A thick mist hangs over the ocean. In it, faintly glowing Sirens hovering over the water.
Tributes: 2
Edit | Remove

#47. (Player1) spends the night in Sylvania's mountains, viewing over large parts of the Empire, filled with enormous castles, large cities, strongholds, and magical forests.
Tributes: 1
Edit | Remove

#48. Overcome by lust for power, (Player1) fails to resist Slaanesh's temptation. [TypeA1] sets out to Norsca to find the Slaanesh-worshiping tribes.
Tributes: 1
Edit | Remove

#49. (Player1), (Player2), (Player3), and (Player4) find a Temple of Slaanesh in Dark Elf territory—place that promises unimaginable pleasure. Unable to resist the temptation, they enter. The most memorable experience in their lives filled with pleasure in excess.
Tributes: 4
Edit | Remove

#50. In the midst of night, (Player1) and (Player2) find a Bloodground erected by the Beastmen herds. They decide to watch their murderous rituals from far away.
Tributes: 2
Edit | Remove

#51. (Player1) spends the night slaughtering countless Skavenslaves in the mountains of Blightwater.
Tributes: 1
Edit | Remove

#52. (Player1) enjoys [typeC1] night in a Dark Elven fortress with a group of slaves.
Tributes: 1
Edit | Remove

#53. (Player1) and (Player2) join the Sewer Watch, patrolling the vast underground tunnels of Altdorf to keep the city safe from intruders. This earns them a hefty sum of gold and the respect of the guards.
Tributes: 2
Edit | Remove

#54. Lost in Blightwater, (Player1) and (Player2) decide to set up camp for the night. (Player2) takes a trail down the hills toward the river for some fresh water. [TypeA2] is met by putrid, black water. [TypeA2] decides against drinking it.
Tributes: 2
Edit | Remove

#55. (Player1) is attacked by a Juggernaut. [TypeA1] manages to dodge the creature's charge and drive [typeC1] blade deep into its chest, killing it.
Tributes: 1
Edit | Remove

#56. Mounted on armored steeds, (Player1) and (Player2) charge into a Dark Elven front line. They break through with ease, slaughtering countless Druchii.
Tributes: 2
Edit | Remove

#57. (Player1) slaughters Imperial villagers, taking anything valuable they had and fleeing on a stolen steed of theirs before the guards arrive.
Tributes: 1
Edit | Remove

#58. (Player1) and (Player2) spend the night in a tavern, playing an RPG board game called Base. Their fictional characters are a supersoldier in green power armor and a rifleman wearing an orange shako and a blue robe.
Tributes: 2
Edit | Remove

#59. (Player1) and (Player2) spend the night in a tavern playing a tabletop game. They speak words and use their Light Magic to create holographic things to do battle.
Tributes: 2
Edit | Remove

#60. (Player1) carries a wounded (Player2) through the city of Altdorf to find a healer.
Tributes: 2
Edit | Remove

#61. With no desire to rest, (Player1) and (Player2) keep training together through the night.
Tributes: 2
Edit | Remove
11/2/25 News:
Survivor 45

10/25/25 News:
Survivor 44

10/19/25 News:
Survivor 43

10/12/25 News:
Survivor 42

10/4/25 News:
Survivor 41

9/22/25 News:
Survivor Winners at War

8/20/25 News:
Survivor 49 Cast

6/8/25 News:
Survivor AU Casts
2025: Brains v Brawn II
Australia v The World

5/28/25 News:
Survivor 50 Cast
Display Options
Tributes: Districts (Rows)
Districts: Color
Status Kills: Shown
Tribute Colors: Default